Scriptable CLI for RenderDoc captures — built for terminal workflows, CI pipelines, and AI agents
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Updated
Oct 23, 2026 - Python
Scriptable CLI for RenderDoc captures — built for terminal workflows, CI pipelines, and AI agents
Python Qt Window class for compatibility between VFX programs
Import a csv file into Blender from an exported file from RenderDoc. This will recreate the 3d mesh from the points in the csv file.
Turn a game frame into an editable Unreal Engine / Unity scene: RenderDoc & 3DMigoto capture -> scene package -> engine, with numeric validation.
Preview a RenderDoc capture as an interactive frame graph of graphics, compute, present, resource.
Unreal Engine RenderDoc mesh CSV to OBJ converter with UE5 view-buffer reconstruction and per-draw export workflow.
RenderDoc MCP adapter for AI agents to capture graphics frames, inspect replay events and pipeline state, and export debugging artifacts through the DCC-MCP gateway.
Call of Duty 3 (Xbox 360) asset extraction tools and format notes - models, textures, sounds, plus checks against the running game
Automated tool to extract all the meshes in OBJ format from RenderDoc captures
Experimental macOS GPU benchmarking, RenderDoc capture/replay, Mesa llvmpipe counters, RDC slicing, and analysis.
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